The Rus expanding throughout the map to monopolise on hunting is a very different opponent to the Delhi Sultanate booming for an elephant army. In AoE4, the thought process is more like the different matchups in Starcraft 2 – you’d play PvZ differently to how you’d play PvT. In AoE2, you’d have minor factional facts in your head like “the Vikings don’t get siege onagers, so they can’t cut through the trees on Black Forest”. The biggest talking point here is how gawrsh-darn different every faction is. Age of Empires 4 Is Asymmetrical Image: World’s Edge / Relic We’re just days away from release and after the beta, stress test, and preview code, I’ve had more than enough time to come up with impressions for how all these changes will play out. Almost everyone who took part in the beta or technical stress test has been feeling the same pain for the last few weeks, absolutely jonesing for another game, and relying on Youtubers like Aussie_Drongo to get their fix and stay sane.
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